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October 4, 2012 / Althir

#53: Speaker-To-Orcs

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A minion is a type of enemy that generally comes with a single health point. They are thus always struck down in a single hit. To balance this weakness, they can never be hurt by a missed attack even if the attack would otherwise deal damage even with a miss. Or something like that. Orc Savages are nonetheless level 4 enemies and worth 44 XP apiece – almost twice as much as the goblin snipers in the first encounter.
The manual says that orcs speak both common and giant, so at least it makes some sort of sense.

They’re also chaotic evil. What the hell am I doing?

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