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September 18, 2012 / Althir

#48: Hit It!

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This game session took long enough. It began literally three dozen episodes ago. Still they only managed to get through one encounter… two if you count the wolves. This really is a story-focused game.
The line “You need a poking stick?” almost included a second part about Gerod mentioning having one in the boot of his car. Then I recalled that he may not exactly be sober by that point and I certainly don’t want to promote drunk driving.

Sarto, or rather his player, got some post-editing in the last panel because as I may have mentioned before the rigging of the character models is actually rather dreadful and it looked extremely bad. It still doesn’t look particularly great, but it works.

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